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Mount and blade viking conquest religion
Mount and blade viking conquest religion















My army had grown strong and I was hauling ass back to my ships to head home and sell my loot. I raided England and Frankia many times, till one particular raid went wrong. Last I played Viking Conquest I was of course, a pagan Viking. Sons of Uraid (Razih, Husn Fulq) > prefer a more extremist, war-like interpretation of the Islam counterpart religion Sons of Gandir (Quyaz, Sanala, Qasira) > prefer a more traditional approach of the Islam counterpart religion

mount and blade viking conquest religion

  • We can introduce 2 sub-branches of the Islam counterpart religion for some interesting political divide.
  • Aserai is the largest faction in-game (both territory and settlement-wise).
  • Negative affinity toward Pagan, Islam religions.
  • Positive affinity toward Catholicism counterpart religions.
  • Lets say Vlandia's Catholicism counterpart was a religious splinter from the Empire's original religion.
  • Some made-up ORTHODOXY Counterpart- Empire
  • Basic positive affinity toward Orthodox counterpart.
  • mount and blade viking conquest religion

    Basic negative attitude toward Pagan, Islam religions.Some made-up CATHOLICISM Counterpart- Vlandia PAGAN or some creative polytheist Counterpart- Khuzait, Sturgia, Battania For detailed gameplay mechanics, look no further to CK3 Taleworlds can start by introducing 4 basic types of religions based on the current faction's real-life counterparts. This is mostly based on Catholicism in Western Europe, but I imagine the significance of Eastern Orthodoxy and Islam was just the same, if not more. Recently conquered a region with a different religion? Be ready to have civic unrest You work hard, be loyal to your lord, and serve your liege in Battle because doing so would reap great rewards in the afterlife (heaven).You would spend leisure time (non-working time), often visiting the local chapel several times a day.Or you can bribe him with a hefty "donation" to the Catholic church.įor the Common Peasant, religion was the reason why: Archbishop does not allow expansion of the castle? Well you're fucked. Pretty much all edicts, policies, construction of castles, and development of towns had to be validated religiously by the local religious figurehead.Without it, it severely limits political intrigue and espionage There was inter-kingdom political divide.A Protestant lord marrying a Catholic lady? That can potentially have HUGE political consequences. All noble marriages had to be religiously compatible. Some noble marriages worked while others did not.In fact, 92% of all Medieval conflicts had a religious cassus belli behind it (Stamford et al., 2009)

    Mount and blade viking conquest religion simulator#

    I do not know why Taleworlds isn't introducing Religion by any shape or form into the game, considering it is essential in making an authentic medieval simulator which it tries to be.įor the Nobility, religion was the reason why:

    mount and blade viking conquest religion

    This has been an issue since the original Mount and Blade.















    Mount and blade viking conquest religion